General Range Rules

General Range Rules

This is not an all inclusive list but a quick overview. If in doubt contact the Stage Marshal or Range Master.

Rifle actions open except at loading table and thru last rifle shot of a stage.

Shotguns open except when in use.

Eye protection is absolutely required at all times when on Firing Line side of Red Signs. Don’t make us ask you twice!!!! If you refuse to wear eye protection you will be escorted from the range.

We have a few THSS-specific rules as follows:

  • Guns with the factory original sights are OK, i.e. Marlin white diamonds are Ok.
  • Leather shot shell or cartridge holder on your rifle or shotgun stock are Ok (not elastic, nylon, or plastic)
  • Loaded pistols are to be kept on the loading table until you are called to start the stage by the timer.

Your posse absolutely positively must have someone at both the loading and unloading tables, someone to pickup brass, and someone to be Score Keeper. Firearms must be verified to be unloaded at the loading table before loading, as well as at the unloading table after shooting a stage. You must proceed directly to the unloading table after shooting a stage.

“Once a shooter has placed their handguns on the Loading Table, the handguns are to remain there and cannot be re-holstered till that shooter is called to the firing line to shoot that stage.

ONLY 1 PERSON LOADING AT A TIME.

The timer person is responsible for safe stage operations (safe muzzle direction, shooter moving before the firearm is secured, ensuring all rounds have been spent down range, watching for squibs). He watches the shooter and counts shots. He accesses safety violations. HE MAKES SURE THE TIMER CATCHES THE LAST SHOT (he watches the timer display during last few rounds). The timer DOES NOT count misses.

There are to be three persons counting misses and assure the targets are shot in the correct order. Remember the timer is not counting misses but watching the shooter. The counters are the ones who will assess a procedural for shooting the targets out of order. They report misses to the timekeeper who then reports the majority vote to the Score Keeper. No one else’s miss counts are to be used for determining misses.

The scorekeeper should recite the time/misses back to the timekeeper to assure they are correct.

Minor firearms repairs can be done at the unloading table. Major repairs, or repairs needing assistance, require you and your firearm to be escorted by the Stage Marshal to the Fumble Area.

The showing and admiring of each other’s firearms is to be done at the unloading table or the Long Branch Saloon Fumble Area only.

“Once a shooter has placed their handguns on the Loading Table, they are

to remain there and cannot be re-holstered till that shooter is called to the

firing line to shoot that stage.”

ANYONE WHO FIRES A ROUND ON THIS RANGE IN A MANNER IN WHICH A RANGEMASTER, OR THEIR DESIGNATE, BELIEVES TO BE A SAFETY HAZARD TO ANYONE, ON OR OFF, THIS PROPERTY SHALL BE ASSESSED A MATCH DISQUALIFICATION.

NO ALCOHOL IS TO BE CONSUMED WHILE SHOOTING OR WEARING FIREARMS AND THE RANGE IS HOT !!!

All pets are to be on leashes and controlled while the firing line is hot.

All children are to be supervised. If we catch your children on the firing line without you, or without eye protection on, that is a very bad thing. You will be required to take your children to the vendor area, or off the range.

Port Arms & Low Ready

Port Arms is holding your firearm with both hands, muzzle downrange, with the firearm muzzle at roughly a 45 degree angle upward. One hand is on the grip and the other on the forearm. Both hands are above your waist. Neither hand may be touching the shotgun shells. Anything else is NOT Port Arms. A Timer will not start you unless you are at Port Arms when the scenario calls for Port Arms.

Low ready is holding the firearm with your strong hand only, as if carrying it at your side or holding it in your lap. Your other hand may be anywhere you like, including gripping or touching ammunition for the firearm you are holding, but you MAY NOT take that ammunition out of your slide, pocket, belt, etc. till the buzzer sounds.

Misses & Procedurals

There is always a lot of debate about misses and procedurals. So we will attempt to clarify it here.

If you miss the target you are aiming at it is a miss, even if you hit another target. You missed what you were aiming at.

If you are aiming at the wrong target, whether you hit it or miss it is not relevant. It is a procedural.

We are counting on people to be honest.

Examples:

If you are aiming at a pistol target and miss it, but hit the rifle target downrange that is a miss. It is not a procedural.

If you are aiming at pistol target #3 and are supposed to be aiming at pistol target #1. Then you shoot and hit pistol target #3 that is a procedural. It is not a miss.

If you are aiming at pistol target #3 and are supposed to be aiming at pistol target #1. Then you shoot and miss pistol target #3, that is a procedural and a miss.

Longbranch Saloon Fumble Area

This area is available to work on your firearm or to test fire it at a single target. You may work on your own firearm here once it has been verified clear of live rounds. You may clear rounds in the chamber or magazine while the fumble area marshal observes. If you want, the fumble area marshal will clear your rounds for you. For liability reasons we will not fix your firearms. We aren’t licensed gunsmiths.

Scoring & Appeals

It is the responsibility of the shooter to verify the score recorded on the score sheet is correct. Once a score sheet is turned in to the scoring shed (City Hall) a score cannot be changed.

You may appeal procedurals, or recorded scores, to your Stage Marshal. Failing that appeal you may appeal to the Range Master. Failing that appeal you may appeal to a tribunal of the Range Master, THSS President, and THSS Vice-President. In order to appeal to the tribunal you must put up $50 cash appeal fee. If the appeal is successful your money will be refunded. If it is not, the money will go to the THSS general fund.

Cheating

Any person caught deliberately cheating; by recording incorrect scores, covering the timer hole so all shots are not counted, or otherwise deliberately not playing by the rules will forfeit their entry fee and be escorted from the range. There will be no warnings.

Use Of Flags

Each stage has three flags. Green (OK to shoot), Red (Downrange REQUEST), Black (Cease Fire)

There is a central range flag pole that uses the flags as follows:

  • Red – Downrange acknowledged – It is OK to go downrange
  • Black – Cease Fire Acknowledged
  • Green – It is OK to shoot (Range is HOT)

RANGE START UP

Prior to beginning shooting all posses will signify that they are ready and no one is downrange by raising a Green Flag. When all posse Green Flags are up the central Green Flag will be raised to permit shooting to begin.

DOWNRANGE REQUEST

Down range flag
A red flag is held up indicating a down range issue has occurred

If a posse needs to request a downrange they first make all firearms safe. Guns on tables, hands off, shooters back away from the tables. Then they make the request by raising the Red flag and loudly announcing “downrange”. Posses then take note of the request and make their stage safe and then raise their Red flag. The current shooter from the other stages that are actively engaging targets will complete their scenario before their stage can be deemed safe. After all posses are safe the central flag is changed from Green to Red and only at that time may someone go downrange to fix the target or whatever is needed to clear a downrange the same “range start up” process used to start the range is followed.

CEASE FIRE

To affect an immediate cease fire the Black Flag is raised followed with lots of shouting. However no one should go downrange (if needed) until all posses have raised their Black Flag indicating their posse is safe. All shooting is to stop immediately if someone calls a cease fire. Anyone actively engaging a stage will be allowed a re-shoot of that stage.

Posse

All shooters are expected to work at each stage. If every shooter on each posse does his/her share, everyone benefits and every shooter has a better time. Please do not wander off while your posse is shooting a stage. Please stay and do your share and make the day fun for everyone.

If the stage says to engage the rifle targets from the left and you engage them from the right, YOU WILL GET A PROCEDURAL!  The fact that there may be no competitive advantage does not enter into it. So plan on trying to shoot the stages as they were intended to be shot. It WILL be required

Trailhead General Category Rules

We will order our awards based on the categories registered for. You can change your category up until the 1st shot of the Main Match is fired. All changes must be approved by the Official Scorekeeper at City Hall, before the FIRST shot of the Main Match is fired. No Posse scorekeeper, Marshal or Board Member can make the change for you. You will be introduced to the Official Scorekeeper at the Shooter’s Meeting.